Vibuma fossil digsite

Let's dig this up

In this blog I talk about anyting that interest me,mostly old games,i will post devblogs of my games too.

Im usually a slow poster but I will try to fix that!.

Top ten buildings:

  • Tennese Bass Pro Shops Pyramid
  • My minecraft house
  • The nintendo museum
  • I was held at gunpoint to add that last one
  • Help

Tetris the Grandmaster 4 review

tags: videogames, review
@vibuma 29/09/2025

The grandmaster of arcade puzzle games is back after 20 years!

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I don’t think that anyone will disagree with me when i say that Tetris is one of the best and most successful games,not just in the space of videogames.But when people say that i always feel like they aren’t being genuine,after all,when anyone says this about Mario for example,people always talk about a concrete game like Mario 64,but in the case of Tetris its almost always treated like an amalgam,every Tetris game is the same…or is it?

Not every Tetris game is a masterpiece just because its a Tetris game,anyone who played most of the games in between …

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Devblog:Desert Run

tags: videogames, devblog
@vibuma 01/09/2025

Desert run devblog

I know i was supposed to to finish my other project,but i got distracted by the pocket platformer engine,at first it was just a simple project just to see if i liked the engine,but i ended up making a full game!

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Granted,its not the best thing ever and it wont win any awards or anything,but i feel that its an small improvement over the other games that i have made and honestly that’s the most important part,a small incremental increase in quality is not that big of a deal from project to project,but compared to all of my other games its a complete experience that’s fully functional,which is way better than all of my previous games.

Difficulties

It was very easy to finish the game as i didn’t have to program anything,but i still had some trouble …

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Digimon world:Lost evolution review

tags: videogames, review
@vibuma 09/06/2025

Digimon world:Lost evolution review


Introduction

digimon RPGs are probably the gaming equivalent of cock and ball torture,as with some rare exceptions(The first digimon world,re:digitize decode,survive,the definitive edition of the first cyber sleuth and probably time strangers when it releases)most digimon games are the skinner box equivalent of a torture chamber,where your pain is rewarded consistently with more pain.

Most of them can be distiled to a constant grind to get to the next evolution,in some rare cases this works really well because the entire game revolves around that,but even in the digimon world styled games you can ruin that in multiple ways.(See next order)

But in the story styled digimon games you are at the mercy of an absurdly high encounter rate thats neccesary to obtain …

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