Vibuma fossil digsite

Let's dig this up

In this blog I talk about anyting that interest me,mostly old games,i will post devblogs of my games too.

Im usually a slow poster but I will try to fix that!.

Please click on the title of long post instead of read more,it doesn't show spaces properly

Top ten buildings:

  • Tennese Bass Pro Shops Pyramid
  • My minecraft house
  • The nintendo museum
  • I was held at gunpoint to add that last one
  • Help

Devblog:Desert Run

tags: videogames, devblog
@vibuma 01/09/2025

Desert run devblog


I know i was supposed to to finish my other project,but i got distracted by the pocket platformer engine,at first it was just a simple project just to see if i liked the engine,but i ended up making a full game!

example image

Granted,its not the best thing ever and it wont win any awards or anything,but i feel that its an small improvement over the other games that i have made and honestly that’s the most important part,a small incremental increase in quality is not that big of a deal from project to project,but compared to all of my other games its a complete experience that’s fully functional,which is way better than all of my previous games.

Difficulties

It was very easy to finish the game as i didn’t have to program anything,but i still had some trouble …

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Digimon world:Lost evolution review

tags: videogames, review
@vibuma 09/06/2025

Digimon world:Lost evolution review


Introduction

digimon RPGs are probably the gaming equivalent of cock and ball torture,as with some rare exceptions(The first digimon world,re:digitize decode,survive,the definitive edition of the first cyber sleuth and probably time strangers when it releases)most digimon games are the skinner box equivalent of a torture chamber,where your pain is rewarded consistently with more pain.

Most of them can be distiled to a constant grind to get to the next evolution,in some rare cases this works really well because the entire game revolves around that,but even in the digimon world styled games you can ruin that in multiple ways.(See next order)

But in the story styled digimon games you are at the mercy of an absurdly high encounter rate thats neccesary to obtain …

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first devblog

tags: videogames, devblog, update
@vibuma 08/06/2025

After 2 years I finished the website,and that means I can finally post some content,lets fucking gooo!

These devblogs will be brief monthly updates so that i don’t lose motivation on the project,I want to finish this game and i finally have a clear idea on how the game will be,how it will look and play,and a rough idea for the story.

Now,that doesn’t mean that I’m going to spill the beans and say anything and everything about the game,but if you add the pieces together you should get a very clear idea on what the game will be…Obviously that’s not going to happen today,cause i only have some graphics to show today,as i haven’t started development yet.

By that i mean that i did start,but the previous idea failed because of a lack of organization,focus,and choosing the …

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